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|Expert's Enchanted Dagger||5||239||1.1||525|
|Master's Enchanted Dagger||6||294||1.1||647|
|Grandmaster's Enchanted Dagger||7||362||1.1||796|
|Elder's Enchanted Dagger||8||445||1.1||980|
- You can only select 1 ability per slot
- The Q,W, & P slots passdown to the weapons below, for example Broadsword's Q & W are shared with the claymore and the Glaive.
- E abilities are unique and apply only to the weapon above. Example E: Iron Will, is only available to the Broadsword, not the claymore or Glaive.
- Weapon data is based on Tier 5 stats
Weapon Name - Description [Energy Cost, Cast time, Range, Cooldown]
|Q||Q attack slot|
|W||W attack slot|
|E||E attack slot|
Dagger - 72 DPS,
Q: Sunder Armor - Deals 163 dmg and lowers target Armor/MR by -13 for 8s (stacks x3). [12 energy, instant cast, melee, 3s CD]
W.1: Dash - dashes towards target area. [20 energy, instant cast, 11m, 10s CD]
W.2: Infiltration - set a destination you will jump to after a short delay and drop a smoke bomb dealing 98 dmg & puts affected affected enemies to sleep for 9.21s. [22 energy, instant cast, 11m, 15s CD]
E: Poison Coating - Coats weapon in poison with a chance to deal 124 dmg each hit. [44 energy, instant cast, self, 15s CD]