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Great Hammer

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Hammer Tier Damage AttackSpeed AbilityPower
Beginner's Great Hammer N/A N/A N/A N/A
Novice's Great Hammer N/A N/A N/A N/A
Journeyman's Great Hammer N/A N/A N/A N/A
Adept's Great Hammer 4 312 0.667 347
Expert's Great Hammer 5 384 0.667 427
Master's Great Hammer 6 473 0.667 525
Grandmaster's Great Hammer 7 582 0.667 647
Overlord's Great Hammer 8 716 0.667 796
Special
Expert's Enchanted Great Hammer N/A N/A N/A N/A
Master's Enchanted Great Hammer 6 881 0.667 979
Grandmaster's Enchanted Great Hammer 7 1084 0.667 1205
Elder's Enchanted Great Hammer 8 1334 0.667 1484

GreatHammer

RULES

  • You can only select 1 ability per slot
  • The Q,W, & P slots passdown to the weapons below, for example Broadsword's Q & W are shared with the claymore and the Glaive.
  • E abilities are unique and apply only to the weapon above. Example E: Iron Will, is only available to the Broadsowrd, not the claymore or Glaive.
  • Weapon data is based on Tier 5 stats

Weapon Name - Description [Energy Cost, Cast time, Range, Cooldown]

Q Q attack slot
W W attack slot
E E attack slot
P Passive

Great Hammer - 160 DPS, HP + 387, HP Regen +20%

E: Giant Steps - Makes you huge & slows all nearby enemies. Increases Armor/MR by 175 & increases damage by 73% for 10s. [78 energy, instant, self, 30s CD]