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Hammer

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Hammer Tier Damage AttackSpeed AbilityPower
Beginner's Hammer N/A N/A N/A N/A
Novice's Hammer N/A N/A N/A N/A
Journeyman's Hammer N/A N/A N/A N/A
Adept's Hammer 4 143 0.8 229
Expert's Hammer 5 176 0.8 282
Master's Hammer 6 217 0.8 347
Grandmaster's Hammer 7 267 0.8 427
Elder's Hammer 8 328 0.8 526
Special
Expert's Enchanted Hammer 5 328 0.8 525
Master's Enchanted Hammer 6 404 0.8 647
Grandmaster's Enchanted Hammer 7 497 0.8 796
Elder's Enchanted Hammer 8 612 0.8 980

Hammer

RULES

  • You can only select 1 ability per slot
  • The Q,W, & P slots passdown to the weapons below, for example Broadsword's Q & W are shared with the claymore and the Glaive.
  • E abilities are unique and apply only to the weapon above. Example E: Iron Will, is only available to the Broadsowrd, not the claymore or Glaive.
  • Weapon data is based on Tier 5 stats

Weapon Name - Description [Energy Cost, Cast time, Range, Cooldown]

Q Q attack slot
W W attack slot
E E attack slot
P Passive

Hammer - 85 DPS, HP + 323, HP Regen +20%

Q: Bash Knee - Deals 114 dmg & Slows target by 32% for 6.19s, 10 energy, instant, melee, 3s CD
W.1: Slowing Charge - Deals 90 dmg to enemies in 5m radius & slows them by 42% for 6.19s. 33 energy, 0s instant, 9m, 15s CD
W.2: Taunt - Increases the chance enemies will attack you. 19 energy, instant, 3m, 7s CD
E: Earth Shatter - deals 116 dmg to all enemies in 5m radius & stunning them for 2.25s, 23 energy, instant, self, 15s CD