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|Expert's Enchanted Mace||5||328||0.8||525|
|Master's Enchanted Mace||6||404||0.8||647|
|Grandmaster's Enchanted Mace||7||497||0.8||796|
|Overlord's Enchanted Mace||8||612||0.8||980|
- You can only select 1 ability per slot
- The Q,W, & P slots passdown to the weapons below, for example Broadsword's Q & W are shared with the claymore and the Glaive.
- E abilities are unique and apply only to the weapon above. Example E: Iron Will, is only available to the Broadsowrd, not the claymore or Glaive.
- Weapon data is based on Tier 5 stats
Weapon Name - Description [Energy Cost, Cast time, Range, Cooldown]
|Q||Q attack slot|
|W||W attack slot|
|E||E attack slot|
Mace - 85 DPS, HP + 323, HP Regen +20%
Q.1: Defensive Slam - Deal 183 dmg, increase Armor/MR by 10 for 5s (Stacks x3), 10 energy, instant, melee, 3s CD
Q.2: Threatening Strike - Deals 137 dmg & Increases chance monsters will attack you. 10 energy, instant, melee, 3s CD
W.1: Interrupt - Deals 159 dmg & interrupt a spell being casted. 14 energy, 0s cast, 3m, 10s CD
W.2: Shield Charge - dash to an enemy and create a shield which increases based on the number of foes around you. 19 energy, instant, 9m, 15s CD
W.3: Taunt - Increases the chance enemies will attack you. 19 energy, instant, 3m, 7s CD
E: Siliencing Strike - Deals 157 dmg & Silience a target for 9.43s. 23 energy, instant, melee, 20s CD