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Scythe

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Scythe Tier Damage AttackSpeed AbilityPower
Beginner's Scythe N/A N/A N/A N/A
Novice's Scythe N/A N/A N/A N/A
Journeyman's Scythe N/A N/A N/A N/A
Adept's Scythe 4 260 0.8 347
Expert's Scythe 5 320 0.8 427
Master's Scythe 6 394 0.8 525
Grandmaster's Scythe 7 485 0.8 647
Overlord's Scythe 8 597 0.8 796
Special
Expert's Enchanted Scythe N/A N/A N/A N/A
Master's Enchanted Scythe 6 734 0.8 979
Grandmaster's Enchanted Scythe 7 904 0.8 1205
Overlord's Enchanted Scythe 8 1112 0.8 1484

Scythe

RULES

  • You can only select 1 ability per slot
  • The Q,W, & P slots passdown to the weapons below, for example Broadsword's Q & W are shared with the claymore and the Glaive.
  • E abilities are unique and apply only to the weapon above. Example E: Iron Will, is only available to the Broadsword, not the claymore or Glaive.
  • Weapon data is based on Tier 5 stats

Weapon Name - Description [Energy Cost, Cast time, Range, Cooldown]

Q Q attack slot
W W attack slot
E E attack slot
P Passive

Scythe - 152 DPS, HP + 96, HP Regen +5%

E: Rending Swing - Deals 411 dmg to an enemy and those around him. Affected Targets bleed 32 dmg/sec for 5s. If main target is bleeding then all targets lose -29% to heals casted on them for 10s. [67 energy, instant, melee, 15s CD]