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Wild Staff

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Wild Staff Tier Damage AttackSpeed AbilityPower
Beginner's Wild Staff N/A N/A N/A N/A
Novice's Wild Staff N/A N/A N/A N/A
Journeyman's Wild Staff N/A N/A N/A N/A
Adept's Wild Staff 4 195 0.8 347
Expert's Wild Staff 5 240 0.8 427
Master's Wild Staff 6 296 0.8 525
Grandmaster's Wild Staff 7 364 0.8 647
Elder's Wild Staff 8 448 0.8 796
Special
Expert's Enchanted Wild Staff N/A N/A N/A N/A
Master's Enchanted Wild Staff 6 551 0.8 979
Grandmaster's Enchanted Wild Staff 7 678 0.8 1205
Elder's Enchanted Wild Staff 8 834 0.8 1484

2H WILDSTAFF.png

Wild Staff is a Hunter Weapon type in Albion Online, progressing from Nature Staff and Great Nature Staff.

RULES

  • You can only select 1 ability per slot
  • The Q,W, & P slots passdown to the weapons below, for example Broadsword's Q & W are shared with the claymore and the Glaive.
  • E abilities are unique and apply only to the weapon above. Example E: Iron Will, is only available to the Broadsword, not the claymore or Glaive.
  • Weapon data is based on Tier 5 stats

Weapon Name - Description [Energy Cost, Cast time, Range, Cooldown]

Q Q attack slot
W W attack slot
E E attack slot
P Passive

Wild Staff - 90 DPS (magic)

E: Well of Life - Creates an area that heals all allies who stand in it for 42 HP for 10s. [67 energy, 2s cast, 15m, 30s CD]